Talk to an NPC
This conversation runs through the real Animist C ABI — the same shared library
a game engine would link. Messages go from your browser to Express, through
Koffi into libanimist_ffi, and back.
Enter your name to visit the village. If you've been here before, your conversation history with each character will be restored.
You have saved conversations in this village. Would you like to pick up where you left off, or start fresh?
Step 1 of 2 — basics
Define a new NPC; the engine builds the LLM instructions from these fields.
This is the system message the engine sends to the LLM for this NPC—the same text used when you start a conversation.
This conversation runs through the real Animist C ABI — the same shared library
a game engine would link. Messages go from your browser to Express, through
Koffi into libanimist_ffi, and back.